Tennis simulators for iPhone and iPad in App Store can be counted on the fingers of one hand. Perhaps the developers do not undertake such projects in view of the complexities in organizing management and decent gameplay. Occasionally, new developments do appear, First Person Tennis 4 is one of such cases. First Person Tennis 4 from indie developer Michele Laurello is a tennis sports simulator for iPhone and iPad (the game is universal), although it can be called a real simulator at a stretch: graphics from the past century, management from the same place, no music, monotonous gameplay. Out of respect for the developer (for the efforts), let's take a look and try to find out what worked in First Person Tennis 4 and what didn't. The first step is to pay attention to the picture, which is not in the game as such, the first jamb is obvious immediately after starting the game: the first screenshot is not proportional (this is fixable). If you are nostalgic for the days of TV game consoles, you will not spit on the graphics, it is better in First Person Tennis 4, but only a little bit. Game modes in game 3:
The first one is a career, all in the classics, a lot of competitions on various courts of the world, rivals of different professionalism. The second is a 1v1 competition. In this mode, you will not see your character and joystick in front of you, an empty screen, a tennis court and your opponent. You will have to act at random. There is nothing to write about training, everything is simple in the game: movements across the field in any direction and rocket strikes with different strengths. The game character is controlled by a virtual joystick, there is no other mode. With one hand, you control the movement of the tennis player, with the other you determine the force and moment of the strike. The 3D graphics in First Person Tennis 4 cannot be compared to Virtua Tennis from Sega, for example. It should have been three-dimensional, but in fact it is not, yes, there are three-dimensional elements, but they are few and look sad. There is practically no background music in the game, it is played only while you are in the game menu, on the court you will have to be content with only sounds: the exclamations of the crowd and the ball hitting the racket, you can not count on more. Yes, you can give a discount to the developer for the fact that he created the project alone (go-developer), but this does not comfort at all, because somehow you do not want to play First Person Tennis 4 at all, perhaps because of the graphic design and musical accompaniment, but still boring. If you decide to spend your time on a quick look at First Person Tennis 4, get ready to part with 66 rubles, that is how much Michele Laurello appreciated his efforts. Is it a lot or a little? Many, very many!