Economic strategies are very popular, and they have been. Many people want to try on the shoulder straps of the supreme commander in chief, who decides the fate of the whole country. And although the probability of becoming such a person in real life is 1 in a billion, virtual reality offers such an opportunity here and now. Dive into Russian history dating back to 862 and take on national challenges in Russian Simulator.
The game is a text-based economic strategy in which your task is to solve the national problems of Russia that have arisen in its history since 862. The developers from appscraft claim that the game was created on the basis of reliable historical facts, which means that you will feel responsible for the fate of an entire nation and will be able to decide the outcome of each event. Riots, uprisings, famine, epidemics, local wars – they will require balanced and balanced decisions from you.
There are not many tools available to the ruler to solve the assigned tasks: headhunting (peasants, artisans, tribute collectors, intellectuals, military men, merchants), trade (buying / selling goods) and diplomacy (organizing campaigns and attacks on their friends on VKontakte).
In order to hire peasants, artisans, tribute collectors and intellectuals, money is needed, and considerable money. For example, 1 tribute collector will cost 300 rubles, while your country brings only 30-70 rubles to the treasury per day. And in order for taxes from peasants to be received in full, at least 20% of tribute collectors are needed. With each new growth in the country's population, it becomes more difficult to maintain this balance. Tribute collectors are not the most expensive units, they are far from merchants at a price of 1,500 rubles per unit.
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There is no expansion in the Russian Simulator, raids on neighboring countries and far abroad bring only money. This requires mercenaries (military). In addition to raids, they are needed for defense, as well as suppressing riots and uprisings.
The main stable source of money in Russia is the economy. You determine the tax rate (levied on peasants), export and import duties (on artisans and merchants), and the percentage of loans. You can also trade (buy and sell goods) in the game. Make sure that the warehouses are full of not only basic types of products (wheat, timber, food), but also exotic ones (tea, clothing, oil, steel) – after all, different segments of the population live in the country that need different goods.
Consider the seasonality when shaping your business development model – sell wheat in winter when the price is higher. Price dynamics is displayed in the 'Trade' section. Events in the Russian Simulator are stretched over time. The transition to the next day is carried out by pressing the corresponding button.
To live in the game for a year, you need to tap the iPhone screen 360+ times.
Every day, the population of your country can either grow or decrease (depending on the level of taxes and unemployment).
I didn't like the game, all actions are monotonous and boil down to a few periodic clicks, and there is no need to think. Endless clicks on the 'Next Day' button to accumulate money in the treasury for the purchase of another batch of artisans, military men or merchants tires you in 5-10 minutes. The monotony is a little diluted with historical events and reports that require your intervention, for example, suppress the uprising or fulfill the demands of the protesters, but this does not make the game more interesting.
The greed of developers is also very annoying: if you want to speed up the game (12 days for 1 click) – pay $ 2.99,
if you want to start from the last century or buy 1,000,000 coins – pay the same. We also interfered with a periodically pop-up advertisement with a proposal to download the Traffic Cop Simulator. The Russian simulator is available in App Store for free.
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